Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Universal RP: Added: UniversalRenderPipeline.SingleCameraRequest. (UUM-2348), UI Toolkit: Fixed caret repositioning while renaming in UI Builder. Android: Updated Optimized Frame Pacing feature to use v1.10 of Android Frame Pacing Library. ', referring to the nuclear power plant in Ignalina, mean? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. (UUM-15114), HDRP: Fixed ray-traced emissive reflections. (UUM-531), VFX Graph: Fixed an unsafe deletion of VFXParticleSystem which can lead to a crash while deleting VisualEffect. (1375978), HDRP: Fixed blinking Ray traced reflection with dynamic resolution. (UUM-3699). (1427632). The material does work on smaller objects like a simple sphere, but not on my big arena model, which is actually imported from blender, any suggestions? Unity always checks the supplied triangle indices whether they don't reference out of bounds vertices. (DSTR-702), Editor: Fixed random plugin importer crash on Editor startup. IMGUI: Removed dependency on Legacy Text stack for IMGUI so that IMGUI now renders and calculates its metrics using TextCore. (UUM-8786), Windows: Fixed a potential crash during Windows Player cleanup. This is the C# code to set the texture: (UUM-6041), Editor: Fixed memory leaks that were detected when generating a preview when an HDRP project was selected. Editor: Fixed an issue where the "Mipmap Limit Group" property would not update correctly on texture importer presets when deleting/renaming a group and agreeing to update the project. Graphics: Defaulting color space to Linear in the com.unity.template.3d. (UUM-3110). Burst: Added support for ChromeOS in Unity versions 2020.3 and 2019.4. Profiler: Reduced the performance cost of drawing charts in the profiler. ', referring to the nuclear power plant in Ignalina, mean? (UUM-12681), UI Toolkit: Fixed an issue that it is not possible to change a script field with the inspector in debug mode. (UUM-6963), Asset Pipeline: Removed use of auto keyword in LMDB library. HDRP: Improved rendering by adding caustics support for cinematic eye shader in HDRP material samples eye graph. (UUM-12152). (UUM-11191), IL2CPP: Worked around an MSVC C++ compiler optimization bug related the Math.Max implementation for System.Decimal. For example, if the mesh has 10 triangles, then the triangles array should be 30 numbers, (UUM-19339), HDRP: Fixed motion vector debug visualization suite to provide a way to visualize intensities.
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