Keep going until progress stops. EC7x5 is only possible after EC10x1, with: 11, [22,32,42], [21,31,41,33], 51,61, [71,81,91,101], 111, [121,131,141], 151,161,162,171,181,193|7. At this point in the game, the longer your run, the more productive it is, because of that you should crunch only when you need to buy upgrades so you don't waste replicanti, and to improve the growth rate/replication percent of replicantis and max replicanti galaxies and ultimately increase progress. As previously - more effects is nearly always better. It should be pretty easy to destabilize Laitelas Reality twice already (but remember to dilate time as the auto dilation based on sqrt of best antimatter only applies in non celestials), while purchasing the DM dimension upgrades along the way. Next, buy ID1 level 2 for 1e11 IP. You now have 11 total time theorems, so get Time Study 42. 'Is this safe?' 32. This may have taken a few days or less (1-2 days) depending on activity within the game, but the next section will take longer to get past. Go back to the dimensions screen. Glyph farm - errrr. Be aware that they are of limited value pre-eternity. : Make sure you have ts 302. Also, you should go repeat every challenge - with 0 boosts and 0 galaxies, you should have every challenge time down to 0.12 - 0.20 seconds, even without using the M trick or similar! The Singularity autobuyer only activates upon reaching a threshold above the cap, however, so manual buying is preferred if you want the best Singularity gain rate. Eternity Challenge 2, at least 135 Time Theorems. ), This might cause you to automatically get other challenge related achievements such as "you did this again just for the achievement right" and "this is fine.". You will earn more IP on Big Crunch the more antimatter you make. During this period - check the perk order above as it will last you the entirety of this section. This is the most important feature and allows you to essentially get more glyph levels! The eternitied multiplier from TS193 on antimatter dimensions will allow you to beat EC7x5. A generally strong pick that entirely affects ADs. Nameless 25 makes game speed runs less relevant but it can still give a small push for runs that use reality glyphs, and a big push for runs that use less than 5 glyphs or are in Realities that dilate game speed. Starting at 143 TTs, you can do ECs again! 64 in that order. One rule about the locked Imaginary Upgrades is that if you can afford them, you can most likely unlock them.
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